Darkforest Fawn

Darkforest Fawn is a Animal type monster in Nethernite! It takes 33% less damage from type Nature but takes 50% more damage from type Beast.

Base
Darkforest Fawn (Base) looks like a normal, gray deer with a rope around its neck and black hoofs.

Common
Darkforest Fawn (Common) has darker fur color, a necklace with a shell to replace the rope around its neck, and horns.

Uncommon
Darkforest Fawn (Uncommon) has darker fur, longer antlers, and a necklace with three bones attach to it. It's eyes are also pure white in color.

Rare
Darkforest Fawn (Rare) has darker and longer fur, longer antlers, pure white eyes, and a necklace with a shell and bones attach to it.

Biography Of Darkforest Fawn
Wilderness forests harbor many secrets and legends, one of which is the magic singing of Fawn. It is difficult to say whether it originated from ordinary inhabitants of the forest, or came from outside and became a self-proclaimed keeper. It is difficult to find him, and even harder to catch, if that is not his desire. Fawn's shelter - deep shadows of forests, keeping him calm, and woe to those who invade his possession. Heavy horns and powerful blows of hooves are a weighty argument to get out of his way as soon as possible. A charming voice that gave rise to many legends in the surrounding lands has not only beauty, but also healing power. Fawn hid in the woods for a long time, enjoying solitude. When the time for change came, he left his quiet, peaceful life without hesitation. Fawn respects the power of the enemy and takes care of those whom he sworn to protect.

Passive Abilities
Animals are immune to stun,root,and sleep effects.

Stamp
Stomps the enemy, dealing 29 Animal Damage. Deals 50% more damage to Unholy, Deals 33% less damage to Humanoid.

Equilibrium
Fills the area with peace, causing your active monster to restore 14 health per round. Lasts 2 rounds. Persists through Monster swaps. Deals 50% more damage to Unholy, Deals 33% less damage to Humanoid.

Lead Scream
Sings a inspiring song, which restores 21 health to all allies. Deals 50% more damage to Unholy, Deals 33% less damage to Humanoid.

Invasion
Starts a stampede, causing 14 Animal damage. Opponents struck by the stampede takes double damage for 2 rounds. Stampede continues for 3 rounds. Deals 50% more damage to Unholy, Deals 33% less damage to Humanoid.

Cure
Restores 11 health every round for 5 rounds. While healing, your type transformed into Nature. Deals 50% more damage to Robotic, Deals 33% less damage to Animal.

Split
Deals 50 Beast damage and has a 25% chance to stun the target. Deals 50% more damage to Animal, Deals 33% less damage to Air.

Trivia

 * Darkforest Fawn/Skins