Wanda

Wanda is an Otter monster in Nethernite. You can get her in monster packs as a base. She takes 33% less damage from type Unholy but she takes 50% more damage from type Air.

Base
Wanda (Base) looks like a normal otter standing on her hind legs. She has fives claws on her hands and four claws on her feet. Mostly covered in brown fur and some tan fur.

Common
Wanda (Common) has gain some silver armor on her shoulder and a helmet and a strap to hold the one shoulder pad.

Uncommon
Wanda (Uncommon) has gain more armor on her shoulders, a better helmet, tail, legs, and a chest plate. They're blueish with yellow stripe on them.

Rare
Wanda (Rare) has more, better armor in the same places but mostly covering her arm and chest. She has vampire like fangs and spikes on her shoulder pads, tail armor, and helmet.

Biography Of Wanda
Experienced and brave fighter. Throughout her youth, the Wanda trained to wield arms that were granted by nature, and therefore she would not miss the opportunity to show her sharp fangs and claws. She feels comfortable both on land and in water, where she, as a skillful swimmer, few can compete with her. Wanda's small size allows to be dexterous and inconspicuous, taking the enemy off guard. For Wanda the river is a second home, so some of her abilities are closely related to the water element.

Passive Abilities
Harmful damage over time effects is reduced by 50% on Aqua Monsters.

Bite
Bite at the enemy, dealing 29 Beast damage. Deals 50% more damage to Animal, Deals 33% less damage to Air.

Shriek
Frightens the target, dealing 15 Beast damage and reducing their speed by 25% for 4 rounds. Deals 50% more damage to Animal, Deals 33% less damage to Air.

Typhoon
Rushes to the enemy on a stream of water, dealing 22 Aqua damage. This move always goes first. Deals 50% more damage to Nature, Deals 33% less damage to Wizard.

Nibble
Deals 22 Beast Damage plus 15 additional damage if the user attacks first. Deals 50% more damage to Animal, Deals 33% less damage to Air.

Elusiveness
You endure, preventing your health from being reduced below 1 health until the end of the next round. Monsters affected by Survival will survive an Apocalypse. Deals 50% more damage to Unholy, Deals 33% less damage to Humanoid.

Submerge
Submerges, becoming unattackable for one round. On your next turn, you attack, dealing 50 Aqua damage. Deals 50% more damage to Nature, Deals 33% less damage to Wizard.

Trivia

 * Wanda/Skins